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This user has reviewed 57 games. Awesome! You can edit your reviews directly on game pages.
Grim Dawn - Forgotten Gods

Vanity Will Be Their Doom

At this point Grim Dawn doesn’t need introduction. However, what is less know is what I will write down here. Over the years this game changed for the better or the worse, depending on the update. It peaked in 2023 with its V1.1.9.8 update, which made the game a powerhouse of the ARPG genre. With that update the game gave us lots of build variety with its dual class system. Improved a lot of previously useless items by introducing skill modifiers, damage conversion, attributes rework (all three with my suggestions in the forum) and buffs overall. A well planned build was able to clear the content on its three difficulties, and good builds were able to kill super bosses in the game. Opponents were balanced. They expanded upon existing areas in the base game with expansion releases. Two major expansions: Ashes Of Malmouth and Forgotten Gods introduced a lot of good mechanics like illusionist, which allows players to customize appearance. Crucible DLC was bad for almost a decade since release, but with V1.1.9.8 it was balanced right. THE GAME WAS FUN. That all changed in late 2023, with introduction of V1.2. This was the first step to turn the traditional ARPG game into the slops-like game, by introducing the dodge mechanic, and by adding one-slop mechanics to the bosses. Gradually they artificially ramped up the monster difficulty, just to make it harder for the sake of pandering to their most intimate circle of follower fanatics from their forums. First thing they did is they took away physical resistance from most builds, and compensated with minuscule armour upgrades. It didn’t feel like a handicap at the time. In 2026, with the introduction of Fangs Of Asternkarn expansion, V1.3 turned the game into total slops-like trash. New expansion added bosses, which mimic movements of souls-like games, with lots of telegraphed attacks and one-shot mechanics. They drastically increased physical damage dealt by monsters, especially of new monsters, just to make things harder for the sake of it, and to penalize players for the lack of previously removed physical damage resistances. They took all the fun out of once a great game. None of us who played the game since 2016 were on board with this when we bought the game. The worst part is how they handle constructive criticism and goodwill advice. They let their forum loyalists lash out at every single person who suggests a change or improvement, and they do nothing to sanction them. They encourage them to bully people, since they never ban them for their misbehaviour and breach of forum rules. They let them drag people through dirt with verbal abuse and personal insults, and then they ban the person who started a conversation, who simply had a different opinion, which is out of range of their closed echo chamber bubble. Crate Entertainment (developers who are active community members and moderators alike) turned their forums into a safe space for their cultists. This is what happens when a programmer, who was probably bullied through his childhood for being geek makes some money via selling his game, and then gets a digital god status from his cult followers. From now on I avoid everything that is made and published by this company. So should everyone, who does not approve of their community practices. The only way to play this game is V1.1.9.8, which is only available on Steam via some rollback channels, or if you obtain it by other means.

3 gamers found this review helpful
Grim Dawn - Ashes of Malmouth

Vanity Will Be Their Doom

At this point Grim Dawn doesn’t need introduction. However, what is less know is what I will write down here. Over the years this game changed for the better or the worse, depending on the update. It peaked in 2023 with its V1.1.9.8 update, which made the game a powerhouse of the ARPG genre. With that update the game gave us lots of build variety with its dual class system. Improved a lot of previously useless items by introducing skill modifiers, damage conversion, attributes rework (all three with my suggestions in the forum) and buffs overall. A well planned build was able to clear the content on its three difficulties, and good builds were able to kill super bosses in the game. Opponents were balanced. They expanded upon existing areas in the base game with expansion releases. Two major expansions: Ashes Of Malmouth and Forgotten Gods introduced a lot of good mechanics like illusionist, which allows players to customize appearance. Crucible DLC was bad for almost a decade since release, but with V1.1.9.8 it was balanced right. THE GAME WAS FUN. That all changed in late 2023, with introduction of V1.2. This was the first step to turn the traditional ARPG game into the slops-like game, by introducing the dodge mechanic, and by adding one-slop mechanics to the bosses. Gradually they artificially ramped up the monster difficulty, just to make it harder for the sake of pandering to their most intimate circle of follower fanatics from their forums. First thing they did is they took away physical resistance from most builds, and compensated with minuscule armour upgrades. It didn’t feel like a handicap at the time. In 2026, with the introduction of Fangs Of Asternkarn expansion, V1.3 turned the game into total slops-like trash. New expansion added bosses, which mimic movements of souls-like games, with lots of telegraphed attacks and one-shot mechanics. They drastically increased physical damage dealt by monsters, especially of new monsters, just to make things harder for the sake of it, and to penalize players for the lack of previously removed physical damage resistances. They took all the fun out of once a great game. None of us who played the game since 2016 were on board with this when we bought the game. The worst part is how they handle constructive criticism and goodwill advice. They let their forum loyalists lash out at every single person who suggests a change or improvement, and they do nothing to sanction them. They encourage them to bully people, since they never ban them for their misbehaviour and breach of forum rules. They let them drag people through dirt with verbal abuse and personal insults, and then they ban the person who started a conversation, who simply had a different opinion, which is out of range of their closed echo chamber bubble. Crate Entertainment (developers who are active community members and moderators alike) turned their forums into a safe space for their cultists. This is what happens when a programmer, who was probably bullied through his childhood for being geek makes some money via selling his game, and then gets a digital god status from his cult followers. From now on I avoid everything that is made and published by this company. So should everyone, who does not approve of their community practices. The only way to play this game is V1.1.9.8, which is only available on Steam via some rollback channels, or if you obtain it by other means.

3 gamers found this review helpful
Grim Dawn

Vanity Will Be Their Doom

At this point Grim Dawn doesn’t need introduction. However, what is less know is what I will write down here. Over the years this game changed for the better or the worse, depending on the update. It peaked in 2023 with its V1.1.9.8 update, which made the game a powerhouse of the ARPG genre. With that update the game gave us lots of build variety with its dual class system. Improved a lot of previously useless items by introducing skill modifiers, damage conversion, attributes rework (all three with my suggestions in the forum) and buffs overall. A well planned build was able to clear the content on its three difficulties, and good builds were able to kill super bosses in the game. Opponents were balanced. They expanded upon existing areas in the base game with expansion releases. Two major expansions: Ashes Of Malmouth and Forgotten Gods introduced a lot of good mechanics like illusionist, which allows players to customize appearance. Crucible DLC was bad for almost a decade since release, but with V1.1.9.8 it was balanced right. THE GAME WAS FUN. That all changed in late 2023, with introduction of V1.2. This was the first step to turn the traditional ARPG game into the slops-like game, by introducing the dodge mechanic, and by adding one-slop mechanics to the bosses. Gradually they artificially ramped up the monster difficulty, just to make it harder for the sake of pandering to their most intimate circle of follower fanatics from their forums. First thing they did is they took away physical resistance from most builds, and compensated with minuscule armour upgrades. It didn’t feel like a handicap at the time. In 2026, with the introduction of Fangs Of Asternkarn expansion, V1.3 turned the game into total slops-like trash. New expansion added bosses, which mimic movements of souls-like games, with lots of telegraphed attacks and one-shot mechanics. They drastically increased physical damage dealt by monsters, especially of new monsters, just to make things harder for the sake of it, and to penalize players for the lack of previously removed physical damage resistances. They took all the fun out of once a great game. None of us who played the game since 2016 were on board with this when we bought the game. The worst part is how they handle constructive criticism and goodwill advice. They let their forum loyalists lash out at every single person who suggests a change or improvement, and they do nothing to sanction them. They encourage them to bully people, since they never ban them for their misbehaviour and breach of forum rules. They let them drag people through dirt with verbal abuse and personal insults, and then they ban the person who started a conversation, who simply had a different opinion, which is out of range of their closed echo chamber bubble. Crate Entertainment (developers who are active community members and moderators alike) turned their forums into a safe space for their cultists. This is what happens when a programmer, who was probably bullied through his childhood for being geek makes some money via selling his game, and then gets a digital god status from his cult followers. From now on I avoid everything that is made and published by this company. So should everyone, who does not approve of their community practices. The only way to play this game is V1.1.9.8, which is only available on Steam via some rollback channels, or if you obtain it by other means.

2 gamers found this review helpful
Shantae and the Pirate's Curse

It Is Ok

Growing up in the 90's and early 2000's I was looking forward to see much better graphics and improvements over what we had back in those days. Some people feel nostalgia for that era, and like games done in pixel art form. Personally, I am not one of them. I think this game would benefit from having hand-drawn art style, like Streets Of Rage 4. In the cutscenes where dialogue between characters takes place, there is character portrayal done in hand drawn artsyle, as well as the entire user interface. It is such a stark contrast to see these two collide in a game. They should have gone for the same style for the rest of the game. Now, regarding the gameplay. It is ok. It reminds me of Metal Slug and Jazz Jackrabbit 2, which are some of my favourite PC games of all time. This is a solid Platformer game, but I don't think that the complexity introduced in this game fits the genre well. The inventory system, backtracking, talking to various NPCs to obtain certain items, in order to make progress through the game, which can be seen in Action, Adventure and RPG games, it simply is not good for Platformer games. I am not into this Shantae thing, you know, whipping enemies with purple hair and all. It might be good for kids nowadays, or girls, or some anime perverts. I say anime perverts, because the female characters are portrayed in cartoonish 2D style, with a dose of mild eroticism. It is a good game, but nothing that I would recommend.

Flashout 3D: Enhanced Edition

Not Flashed Out

Controls are too much sensitive when turning left and right. It can be smoothed out by enabling control assistant, but it doesn't help much. Sometimes during consecutive races, since the tournament mode requires player to beat 4 tracks in row to win the cup, the game will glitch out, and collision detection will not work with pickable objects such as space ship repair kit, currency orbs and weapon pickups. It can only be remedied by exiting the game. That is inconvenient. Some achievements did not pop up, even though I met the required conditions. The achievement where I won Beijing racing track 1st place, for example, didn't trigger, and same goes with some completed cups, etc. Yes, it is free, but no, do not waste your time playing this half baked mess.

1 gamers found this review helpful