Wolfenstein Engine FPS by amateurs.
Capstone are now infamous for the abominable Tekwar Build-Engine FPS. Before that, they made a few Wolfenstein engine style FPS that were basically B movie level: Operation Bodycount being perhaps the worst. Terrible sprites, sound effects, level design, everything basically. Corridor 7 is not far off this. I've owned the game since release, played it a lot back when my PC could not play Doom, then never gave it another look when I upgraded.
But perhaps its low rent sci-fi ambitions still hold some appeal? Even if they do, you'll encounter very repetitive, maze-like level design, random and pointless item placement, weapons that are useless, near-invisible pain triggers and more.
Perhaps the best part of the game is its music, as both the MIDI and CD soundtrack actually have some quite memorable "game-rock / EBM / techno / industrial" pieces. Not amazing, but curious.
Don't rush to this. But, if you do still harbour some liking for old school Wolfenstein type FPS games and haven't played Corridor 7, I'll be "kind" and say that for a couple of quid it's... barely playable B-gaming from one the 90s most infamous game developers.
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