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This user has reviewed 13 games. Awesome! You can edit your reviews directly on game pages.
Avernum 3: Hint Book & Extras

The Manual is Free

You're only paying for the hint book. If you want the manual, you can get it free from Spiderweb Software's web site, and it is identical to the one in this package. I'm sure it was a mistake for GOG to not include it in the base game, as Avadon 3 has the manual both in the base game and the extras.

34 gamers found this review helpful
Hidden & Dangerous 2: Courage Under Fire

Still the Best WW2 Game Available

This game never got the attention it deserved because it was overshadowed by Call of Duty which released around the same time. COD had better graphics, but H&D2 is the better game. I always describe it as Rainbow Six set in WW2. It's a tactical shooter. You're not running through linear paths with worthless AI. This game has huge, open maps and it's up to you to figure the best way to reach and complete your objectives. You control a group of 4 SAS soldiers. Before the mission, you pick which 4 soldiers to bring from the available roster. Each soldier has different attributes and skills, so choose wisely based on the mission you are about to do. Then you have to chose the load out for each soldier. Soldiers can only carry so much on them, more if you give them a backpack, but they're not pack mules and their carry weight is limited by their strength attribute. In mission, you can control any of the 4 soldiers and swap between them at any time while you give orders to the other soldiers. There is a tactical view, which is a bit like Rainbow Six's pre-planning, only this happens during the game. You can give waypoints to the soldiers and commands for them to carry out. I never used this mode much as I preferred to stay in first person view and give orders via the command menu or switch to a soldier and position them where I wanted them to set up an ambush or flanking attack. The missions are tough and challenging. Most missions have more than one objective and will take place over large areas or over multiple segments. One of my favorite missions had you clearing a small town in order to set up an ambush of a German convoy that was to pass through. It consisted of some intense close quarters fighting in tight city streets, followed by a what I thought was a brief bit of security while setting up for the ambush. I either missed someone or a small group of scouts came in advance of the convoy and surprised us, which kept me alert for the rest of the time setting up.

11 gamers found this review helpful
SOMA

One of the best games I've ever played!

This is a hard game to write a review for because this is one of the best story driven games I've played in a long time and I can't tell you why it's so good without spoiling it. Part of what makes this game good is that I keep thinking about about it long after I've finished it. I've played every one of Frictional's games starting with Penumbra, the Amnesia Games and now SOMA. If you've played any of their previous games, you should have a good idea of what you're getting into. This is their best game yet. SOMA stands out above their previous games because it is more focused on the story being told and a little less on the puzzle solving, but there are still some good puzzles to solve. I found the setting and environments of SOMA to be scarier than Amnesia. To me, the sci-fi setting was more realistic and believable than the supernatural setting of Amnesia, and the game sound was excellent.

3 gamers found this review helpful
Tyranny - Standard Edition

Choose your own adventure meets RPG

Lets get this out of the way first, this is not an open world RPG. It's more like a choose your own adventure RPG. Second, this game is shorter than an open world RPG like Pillars, but it's not as short as some reviews claim. My first game clocked in at 150 hours (according to the save file). I spent a lot of time reading the lore entries on my first time around, but even without that, I don't see how people are getting through this game in 20 hours. If you're finishing the game in under 50 hours you're missing out on a lot of content since not every quest shows up in the journal. Right after creating your character, you play the conquest. The Conquest is a short choose your own adventure mini-game which you decide how your character participated in the conquest of the Tiers and set up your initial faction influences. You will be presented with two locations, with each location having you chose between two battles and each battle having two outcomes. The last part of the conquest has you choosing between three locations where you will cast one of the three edicts in effect at the start of the game. You can skip this and chose between one of three presets (I don't recommend this). The rest of the game plays out in a choose your own adventure style as well, but on a larger scale. The main quests will generally present you with two or more initial paths. Sometimes you will be able to complete all of them, but the others may change depending on the order you decided to take them in. Other times, picking one option will close off the other, or it will present a third option after completing the first and you can only pick one of those two. Unlike an open world game, it is impossible to see and do everything in one play through. I enjoyed Tyranny a lot. It's a new take on the old-school isometric RPG formula, and I hope to see a sequel and/or more games like it from Obsidian.

3 gamers found this review helpful