High potential but frustrating execution
Seeing this game as a way to relive my Sim Tower glory days I dived in with enthusiasm and for a while it is diverting but frustrating UI and some puzzling design decisions end up sucking the fun out of the experience.
There's too much pointless micro management which obliges the player to engage in laborious tasks that don't add to the fun factor but rather highlight poor game design. For example, you build an office - you have to manually count the tiles to try and line things up then you click to place, then you wait for the fit out, then you click the same office to look at getting a tenant in it, then you click the desired tenant, then you click to hook up power, phone and other utilities - all this clicking just to setup a single office. Then do that again a hundred times. And if you forget a step or are distracted by something the tenant will move in and move out again without you even realizing and you are back to square one.
Sound design is just OK - also something of a missed opportunity in my view as they could have given the impression of a vibrant tower with a gorgeous soundscape but it's pretty bog standard.
The elegant simplicity of Sim Tower just isn't there.
It's a shame, because the game has a great visual aesthetic (but even if the visuals are pretty the animations are very bare bones) but I can't recommend you slap down your hard earned cash due to frustrating game-play that gets tedious very quickly.
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